How to draw a pumpkin (A full and balanced tutorial for 2021)

How to draw a pumpkin featured image

In this “How to draw…”

Welcome to another “How to draw…” adventure! Today we’ll explore how to draw a pumpkin! There is a lot of variety, and a pumpkin can be more than you’d think. So in this drawing tutorial, please explore and learn with me, step-by-step, how to draw pumpkins and other squash.

First, we’ll take a brief look into what a pumpkin is, so we know something about what we’re drawing, then we’ll dive into exploration and study sketch activities with reference images.

What is a pumpkin?

My interaction with pumpkins happens during the fall, the time of year when we see many a Halloween pumpkin decorating neighborhoods all over the country. But, interestingly, the word “pumpkin” covers much more than a kiddo’s Halloween pumpkin.

A pumpkin is one of many cultivated species of winter squash. Pumpkins are native to North America and are one of the oldest cultivated plants in the world. We tend to think of the pumpkins that are round, smooth, orange ones with a ribbed pattern on their skin and a thick shell housing seeds and pulp.

These familiar pumpkins are part of the Cucurbita pepo cultivar, just one of the five cultivar categories of squash:

Many squash varieties look wildly different from our traditional Halloween pumpkin and are still called “pumpkins,” which gives us artists so much more to work with. 👏🏽The word “pumpkin” is interchangeable with the terms “winter squash” and “squash,” including summer squash. Botanically speaking, all pumpkins (even the Halloween ones 😉) are winter squash, and all are fruits because they are seed-bearing structures from flowering plants.

The fifth cultivar category, Cucurbita ficifolia, is biochemically different from other cultivars and more closely resembles a melon. While it looks and grows similarly to pumpkins, it is visually more melon-like, so I didn’t include it in this drawing tutorial. However, the process for drawing melons isn’t much different from pumpkins and other squash, so you can still learn how to draw the more melon-like squash with this tutorial if you’d like.

The uses for pumpkins and squash are quite broad, ranging from cooking and eating every part of the pumpkin to pressing its seeds for pumpkin seed oil, decorative and medicinal uses, competitive growing, and other competitive sports such as Pumpkin chunking.

Pumpkins frequently appear in our stories, such as Native American and Irish folklore, as well as in Autumn, Halloween, and horror-themed stories such as The Legend of Sleepy Hollow, The Runaway Pumpkin, and Christopher Pumpkin.

Pumpkin drawing: Understanding structures

We now have a decent idea of what a pumpkin is and what family, friends, kids, and all kinds of people do with them. With our background research done, it’s time to study the shapes and forms of a pumpkin and other squash.

Exploration and study

Our first step in studying a pumpkin is to gather some references and create a reference board. Some search time on Google is the simplest approach, but feel free to use mine if you’d like. The first image on the right here is of the Cucurbita pepo cultivar group. We can see quite a variety of shapes, proportions, surface textures, tones, and colors. For example, we can see spheres, ovoids, smooth textures, bumpy textures, pear-shaped, deeply ribbed, shallow ribs, ridges, and more.

The next group, Cucurbita maxima, includes the same wide variety of features and the unique Turban squash.

Turban squash

In the Cucurbita moschata group, we see squash varieties having more cylindrical, long goose-necked, and super bumpy surface texture qualities. In contrast, the Cucurbita argyrosperma group includes some very tear-drop shaped varieties.

This last reference I created focuses on the stem portion of a pumpkin. When your subject has multiple “parts,” so to speak, it’s helpful to have references for your study of each.

If you have live pumpkins and squash to practice from life, use those! Drawing from life is an essential skill and one of the Art Fundamentals.

Once you’re all set with references, start drawing what you see to get familiar with the natural variety of shapes. It doesn’t matter which reference you start with, and none of your sketches need to be rendered or “finished” in this step. The exploration and study of how to draw a pumpkin are all about seeing the common natural shapes and forms, their variations, and understanding how all the different forms are put together. The best way to train your eye to see these things is to draw what you see.

It’s beneficial and encouraged to begin with the most simple shape you can see for each sketch. We build forms from shapes and lines, after all. If you’re unfamiliar with forms, my Form in Art article goes in-depth on just that.

Time to put pencil to paper! Speaking of paper, I do most of my sketches by hand with a pencil and a sketchbook to keep things simple and clear.

Here are my exploration and study sketches for how to draw a pumpkin:

Normally, I’m not this neat in my sketchbook 😜. I clean things up, so it’s nice and clear for you guys, but I rather enjoy making an unholy mess in my sketchbook 😁.

You’ll notice that I drew the flat basic shape first to get an idea of the forms I’d need to construct, and then I went about constructing them–but even during construction, I still start with a 2-D shape and build from there. Then, once I have the basic shape, I begin to understand how the form construction needs to go.

For example, with the “traditional” pumpkin I started with at the top left of the first page of my sketches, it was initially challenging to learn to draw the ribbed forms we all recognize pumpkins for. It took some practice to get a feel for that particular how to draw a pumpkin step. Still, after a few sketches, it became clear that I had to 1) understand the shape and form of the “rib” first, and 2) understand how the “ribs” are positioned relative to the overall shape and proportions of the pumpkin.

The “rib” forms are essentially curving upside-down triangles–kind of like a puffy pizza slice wrapped around a sphere. During construction, that translates into wedge or talon-like forms of varying thickness and length wrapped around a sphere or bowl form. Here’s an example of what I mean:

It helps to line up the top and bottom of the “ribs” using ellipses, which is why you see plenty of ellipses, bowls, and circles in my sketches. The exploration and study process is intended to help you see the “bones” of the subject. When we know the primary shapes and variations, we can begin to design and construct with less reliance on our references.

Shape breakouts and natural variations

As I studied how to draw a pumpkin, I found common shapes for drawing any pumpkin or squash are:

  • a circle
  • an oval
  • a rectangle with rounded corners
  • a rounded crescent
  • a teardrop

We can start constructing and combining forms now that we have a shape profile to work from. I like to create a quick reference guide to the primary profiles and variations that I hope you find helpful as you learn to draw a pumpkin.

How to draw a pumpkin_Shape breakouts and natural variations

It’s straightforward when you compare it to the reference images. By studying my ref boards, I’ve paid close attention to what the distinct shapes and shape variations are and then draw each one. Next, it’s time to understand the common forms and construct them.

Construction

Form construction is about beginning to put the pieces of what we studied together. The slideshows below will walk you through a few how to draw a pumpkin construction demos.

How to draw a pumpkin - Step-by-step form construction demo 1

How to draw a pumpkin – Step-by-step form construction demo 1

This example features more of an elongated shape, but that’s okay. We can use whichever shapes we want 😉👍🏽. I always try to begin with a gesture line to add a sense of movement and character. Next, drawing from my reference guide, I add the basic shapes on top of the gesture.

The next step (second slide) is to connect them and then add contour lines (third slide) to add a sense of depth and volume. Lastly, I erase my construction lines and darken my drawing.

How to draw a pumpkin - Form construction demo 2

How to draw a pumpkin – Form construction demo 2

The process for the next demo is the same, and only the shapes are different. Once you understand your subject and the process, you can begin playing with the profile, silhouette, lines, angles, sizes, and proportions until you land on something you’re happy with.

I took this last form construction demo a little further to help segue into form dissection and interior forms in the next section. Like the other slideshow tutorials, the steps are the same, but I have added a couple.

You’ll find that as you add more complexity to your forms, the steps are repeated, and the only thing that changes is the size and nature of the information you’re adding.

We begin with the largest shapes to build the primary and largest forms first, and from there, we repeat the process with the next largest (or medium-sized) ones on top.

How to draw a pumpkin - Form construction demo 3

How to draw a pumpkin – Form construction demo 3

This final how-to draw a pumpkin construction demo gives you a brief look into how the process repeats. After step 3, a simple form has been built, and it’s ready to be added onto.

In steps 4 and 5, I repeat the same steps, adding simple lines and shapes on top of my initial form to add another layer of complexity and interest that gives a better visual description of the pumpkin’s form.

In step 6, I add the contour lines that give me divisions in the form that I can then cut away for step 7, drawing a rough indication of the interior.

Form dissection and interior forms

At this point, we know how to draw a pumpkin! But do we know how to draw a pumpkin on the inside? 🤔

Not to worry! We still have our trusty ref boards with images that give us an idea about what’s going on with a pumpkin’s interior. I didn’t do a super in-depth rundown of the interior, but the process is still the same as above using the seed interior body information we find in the references.

Here are my examples of form dissection and a little bit of fun with the interiors.

A word about details

All the most fun and interesting things to draw have plenty of details that give them their character and make them look really cool. But, for all that they add, details only make up about twenty percent of your drawing–and they take up about eighty percent of your time.

That’s one of the reasons they should be left for the end.

Plus, no matter whether you’re learning how to draw a pumpkin, a mushroom, or anything else, all details (smaller forms & patterns) sit on top of larger forms that must be worked out first.

I don’t count light and shadow or color as details, and they are each their own thing and deserve dedicated articles to explain and demonstrate what they entail.

For clarification, I’ve included some sketches as an illustration of the difference between primary forms and detail forms.

Pumpkin drawing tutorial: How to draw a pumpkin step-by-step

How to draw a pumpkin_Step by step 01a

Step 1: Thumbnails & Gesture lines.

Start with some small thumbnails, and then, just as before, add a gesture line and shapes.

Thumbnails of the simple shape combinations you want to use offer a helpful roadmap for your form construction. After that, a gesture line (also called a “line of action”) will help add a sense of movement and life.

Remember, you’ve studied pumpkins and squash, so play around and enjoy!

Feel free to follow along and copy my sketches to get started, but I encourage you to take these examples and apply them to any design you want! You’ve got this!

How to draw a pumpkin_Step by step 01b

Step 2: Another Gesture line!

It felt necessary to add a second gesture line for the top area.

There are times it feels more dynamic to have an additional gesture armature to build on.

How to draw a pumpkin_Step by step with callout 01c

Step 3: Add the basic shapes.

These will be the basis for our largest form, the pumpkin’s body.

Compare what we have now to our little thumbnail in the upper lefthand corner, and you’ll see we’re quite close to the idea there.

How to draw a pumpkin_Step by step with callout 01d

Step 4: Shape adjustments.

Here I added another circle and ellipse to adjust the overall contour in the front and back of the form.

The green ellipse will add a “rib” bump in the rear that we can see from the front, and the orange circle in front will add more depth.

How to draw a pumpkin_Step by step with callout 01e

Step 5: More shape adjustments.

I jumped the gun a little bit here and started filling out the stem form😅 , but we can roll with it!

The orange ellipses show where I added the top and bottom planes, and the green lines in the middle show how I connected them to create the stem.

How to draw a pumpkin_Step by step with callout 01f

Step 6: Contour tweaking.

No matter how you start, you can always tweak and adjust things to suit what you want them to look like.

I decided my overall form looked a little too round and soft for my taste, so I decided to use a few divots and curves to create more interesting plane shifts.

How to draw a pumpkin_Step by step 01g

Step 7: Clean up & darken.

At this point, my sketch felt finished, so I cleaned it up a bit and darkened the lines I wanted to keep in the design.

I didn’t erase all of the construction lines this time. Sometimes, when you’re not adding light and shadow, contour lines, or a lot of detail, leaving light indications of the construction lines can increase the sense of depth.

I decided to make this how to draw a pumpkin article a little more robust since there are so many varieties out there. More variety means more practice! So here is another how to draw a pumpkin step-by-step tutorial!

How to draw a pumpkin_Step by step 02a

Step 1: Gesture line!

Don’t worry; I practice what I preach! The thumbnail sketch for this how to draw a pumpkin example is at the top right in the 1st one above. Take a peek; you’ll see 😉.

How to draw a pumpkin_Step by step with callout 02b

Step 2: You know the drill! Add those shapes!

This is still how to draw a pumpkin, and the process goes on like a good beat.

I added the ellipses for the top and bottom planes of the stem and a narrow trapezoid shape to act as an envelope for the shape I’m after.

How to draw a pumpkin_Step by step with callout 02c

Step 3: Motto, motto!

Next, I put in circles to continue building the form.

How to draw a pumpkin_Step by step with callout 02d

Step 4: Building out other forms.

We know there’s a stem, so let’s get it in there!

How to draw a pumpkin_Step by step with callout 02e

Step 5: Connect!

How to draw a pumpkin_Step by step with callout 02f

Step 6: Build more on top.

I added the “ribs” for more form complexity and interest and to bring home the “pumpkin” feel.

How to draw a pumpkin_Step by step with callout 02g

Step 7: Contour tweaking.

I wanted to change the overall contour, so I did that here.

How to draw a pumpkin_Step by step 02i

Step 8: Clean up and darken.

At the risk of OD’ing you on step-by-steps, I created a few that go through the same process with the stem forms.

Don’t worry; I know you’ve got this how to draw a pumpkin stuff down by now. I’ll put the rest in as simple visuals so you can peruse them at your leisure 😉.

Another how to draw a pumpkin stem demo–this one is more fun!

One more, and then I promise I’ll be done with the how to draw a pumpkin stem stuff.

How to draw a pumpkin from Imagination

Guess what? Except for the exploration and study sketches, most of the pumpkins from my demos have been drawn from imagination!

I used my references for inspiration, but the rest came from my brain 😎. It’s an awesome feeling, and I bet you’re experiencing it, too! You’ve seen the process many times by now, so keep drawing and experimenting!

How to draw a pumpkin in Perspective

I know I’ve drilled this process into you ad nauseam at this point, so I won’t pile on with the more technical practice of Perspective. Instead, I’ve included a visual walkthrough.

Here are some 1-point perspective examples:

Here are some 2-point perspective examples:

How to draw a pumpkin from imagination: Sketching in Perspective.

I drew all these perspective sketches from my imagination. Now, for my 3-point perspective example, I decided to push things a little more fun.

Light and shadow: How to light your pumpkin

Light & shadow, like Perspective, is a whole other conversation on its own. So in my Fundamentals of Light series, I’m covering all the stuff and gubbins of light and shadow (slowly though, cuz it’s huge!)

In the meantime, here’s a lighting demo for the sketch I did above in 3-point perspective.

A word about color

Later…

I did say, “A word.” 😂

In all seriousness, I prioritize solid drawing skills before painting and using color because those things must live on a solid drawing with solid forms.

Playing with pumpkin drawings: Exploring shape language and style variations.

Drawing is fun! So have fun and draw some funky pumpkins!

Here are a few of mine. I gave some of them a body, a face, a mouth, a nose–oh, my! I made pumpkin characters and even a cartoon pumpkin or two 😊. See? Fun!

Now, you try! 👍🏽👊🏽

How to draw a pumpkin teacher, signing off!

Thank you so much for having the patience and intestinal fortitude to stick with me to the end! I appreciate you spending some of your time with me and my how to draw a pumpkin drawing tutorial. I know it was long, and I hope you’ve found it helpful.

If you have any questions or feedback for me, please feel free to leave them in the comments below. I’d love to hear from you guys, and I hope you’ll join me for another “how to draw” adventure!

Take care of yourselves and happy drawing!


More how-to-draw articles on CecelyV.com:

How to draw a circle

How to draw a cube

How to draw a sphere

How to draw a mushroom

How to draw a banana

Confident Understanding of Form in Art 2021 (Clear & Easy)

form in art

Greetings!

Thank you for visiting me at CecelyV.com! 😊

I appreciate the opportunity to share what I know with you and contribute to your art journey. Since you’re here it means you want to understand more about form, so let’s dig in.

Line, shape, silhouette, and form are just a few elements of The Fundamentals of Art. As visual artists, our goal is to tell a story through our work, so a firm understanding of how to use and express forms is essential. The use of form is primarily a tool of representational art. If you are leaving your message up to broad interpretation, you don’t really need to concern yourself with creating the illusion of three-dimensional form.

For visual storytelling our forms need to be on point so the story is felt and understood. Nearly all our sensory experiences connect us to forms and light, and heavily inform our understanding of the people and world around us. The ability to express these experiences visually is what helps us connect the stories in our art with our audience.

Right, so…

What is Form in Art?

Simply stated, form is anything whose physical nature includes length, width and depth. Everything we interact with and manipulate in the physical world has, or originates from, form.  The clothes we wear, the food we eat, the vehicles and tech we operate, tools, nature, and more all have physical form.

Some of our sensory experiences, like smell and sound, are not visual things. We don’t “see” the way a pizza smells or the way a bell sounds. However, we can draw the source of these sounds and then use our understanding of expressing form to connect with our audience’s remembered experiences visually.

Shared sensory experiences connect us all. As artists, we can harness the power of our shared experiences to create even more powerful, meaningful, and inclusive connections. Lines, shapes, and silhouettes help us build and “sculpt” our forms visually, connecting us, through our work, to our audience. Of course, forms also need the application of light to complete the expression and illusion of depth, but let’s tackle one thing at a time. We must first construct Forms before lighting them.

Drawing Comparisons: How I Like to Explain the Elements of Art vs. YouTube or Other Websites You See

At this point, you may have noticed that I have a rather nuanced way of explaining things. That is not only genuinely a reflection of my personality but also intentional. In the searches I have done throughout the years, I have encountered a lot of frustration with surface-level information. A general, top-down overview may be enough to get started, but as we dive deeper into our craft, we need more.

Sometimes we need the nuances of our discipline to help us grow past the walls and challenges we encounter. Some of these reveal themselves to us in the doing, and that is awesome. Other times, we could use a little more help. Finding awesome-looking YouTube videos that explain nothing, while showing off nice painting skills with pleasant background music, has not been something I’ve ever found terribly helpful.

I don’t particularly appreciate putting in the time and effort to search for knowledge and come up short on details or come away with information I cannot use in my work. It feels like a waste of time, and who wants that? I like to have a window into the process to help me understand what I am seeing the artist do on screen. Understanding aids our practice and helps us build our own processes—which is one of the most challenging aspects of being an artist.

My goal here on my site is to share what I have learned with a good balance of the academic, the practical, the nuanced, and the fun. I want to share knowledge you can use.

Shape and Form in Art

 To understand form, it’s important to grasp its building blocks: lines, shape, and silhouette.

Silhouettes are combined solid, monotone shapes (most often in black) whose edges match the outline (outside contour) of the form(s) they represent.

Shapes are simplified, flat versions of form that are created using lines. Shapes are created when lines connect to enclose space. Often the space contained within the line(s) is referred to as “positive” space, while the space outside the shape itself is called “negative” space. “Negative” space can also create shapes and interesting contours. These spaces are referred to as “negative” because they don’t contain form descriptors such as value, patterns, texture, etc.

Lines define the edges of shapes and silhouettes, as well as the contours and edges of forms. Contour and cross contour lines are useful for giving additional information about the surface volume and plane changes, which helps guide us when adding values. Variations of line type and line quality can be used to describe texture and weight. Lines are extraordinarily versatile vehicles for communication across art, language, mathematics, and science.

For our purposes, a line is generally defined as a discernible, one-dimensional path created by a point moving in space. Lines vary in length, width, direction, and texture (smooth, rough, broken, dotted, etc.). They can be solid and visible or implied and invisible. If you can “see” or discern a connection/progression between points or objects, then a line is present.

The Five Main Types of Lines in Art

There are five main types of lines in art:

  • Horizontal Lines
  • Vertical Lines
  • Diagonal Lines
  • Curved Lines
  • Zigzag Lines

A line’s directionality affects the “feel,” impact, and energy of a composition, as well as the language of the shapes you use. Lines are a powerful tool for guiding our viewer’s eye through the story of our image and infusing a sense of movement within our work. I spoke of the versatility of lines earlier, and there are tons of different ways to draw lines and combine line types. It is a fun doodle adventure to see how many combinations you can come up with. Here are a few of my own continuous line doodles:

In these examples, I use a continuous two-dimensional line to see how far I can push the organic and geometric possibilities of a line. I used black on a toned background and focused on creating as many variations of line direction and weight as I could think of at the moment.

As you can see, the variety of the directionality and weight of the lines makes the “feeling” of the lines change: Some feel heavier or darker than others, and some feel more dynamic and energetic. Line quality affects mood and form in art.

Line Type in Art Direction and Weight Shift Shape Examples

Drawing with constant direction changes, as in the zigzagging and wavy lines you can see here, makes these patterns and open shapes feel more energetic and chaotic, or like they are “buzzing.”

By combining the five main types of lines in continuous line drawing, you will see how far you can use lines to explore two-dimensional geometric and organic shapes and patterns in your work. Practice like this also gives you a sense of the kind of shape language and line quality you like, which will inform how you create forms and objects in your drawings.

For another viewpoint on Line in art, here is a video from KQED Art School:

I know some of you may be thinking this all sounds terribly remedial and obvious, but please bear with me. I am a thorough person by nature, and it’s important to me that I not make assumptions about anyone’s level of knowledge or understanding. Plus, art is HUGE, and I would like to help as many people in their artistic endeavors as I can.

Quick side note: In my Journeys series, I’m documenting my progress toward mastery of line, silhouette, and form as I go through Peter Han’s Dynamic Sketching courses & Dynamic Bible.  I cannot enroll in Peter Han’s awesome online Dynamic Sketching courses, what with the Coronavirus pandemic, managing virtual learning for my tiny humans, a day job, and carving out studio time. You know, life these days 😅. 

I’ve done the next best thing and cobbled together my own self-guided version by looking at the courses’ syllabuses and examples past students have posted online. Once I can sign up and actually take those courses, I’ll document everything and review the courses here in my blog.

Exploring Shapes: An Important Element of Art

Let’s talk more about shapes. As far as I can tell, there are at least 21 distinct basic shapes and dozens of shape combinations classified as mathematical 2D shapes. I did not think there were that many until I started researching it, but, helpfully, they all fall into two categories: Polygonal or Curved. The list below contains the names and examples of sufficiently visually distinctive shapes—rather than shape combinations.

This list merely represents my opinion. There are multiple lists of different things defined as shapes beyond curves and polygons, including symbols, surfaces, polytopes (what these are, I do not know), mathematical shapes, etc. I compiled my own list into the table below and added a sketch of each for visual reference. Having a robust shape library helps us define form in art.

Polygonal ShapesCurved ShapesOther
TriangleCircleMagatama
SquareSemi-circleAsteroid
RectangleOvalSpiral
RhombusHeartFigure eight (lemniscates)
ParallelogramCrescent 
Trapezoid  
Kite  
Pentagon (5 sides)  
Hexagon (6 sides)  
Heptagon (7 sides)  
Octagon (8 sides)  
Star polygons  
2D shapes

Most, if not all, of the shapes above are likely familiar to you. Lines help us make these shapes, and adding depth to each helps us create forms in art. When not being used to construct forms, shapes are often used for patterns, details, and/or to add or imply texture.

For example, the pattern on a character’s costume or the design of a tattoo or tribal face paint is left as “flat,” two-dimensional shapes that are being used to describe the three-dimensional form on whose surface they live.

In contrast, in graphic design, shapes seem to be the focus rather than form. When you Google “graphic design” and click on “images,” you’ll see a lot of lines, shapes, and colors used in conjunction with the principles of design to create compelling, vivid “graphic” images. I’ve found that when the term “graphic quality” is used in art, it usually means the emphasis is on crisp shapes and line quality.

In this next video, KQED Art School does a good job of further illustrating what shape in art is:

I have some visual examples coming up later in this post that should help clarify everything I’ve been discussing, so now let’s dig into a bit of the nuance of form.

The Five Basic Forms in Art

There are 5 Basic Forms: The Cube, Sphere, Cylinder, Cone & Pyramid.

 Shapes become forms when depth is added.

  • A circle can become a sphere or a cylinder.
  • A square can become a cube or a pyramid.
  • A triangle can become a cone or a prism.
  • A rectangle can become a cube or a cylinder.

Which form each shape becomes depends on your intent, and its proportions will depend on which perspective you use and where the form sits concerning the horizon line.

Here are a few examples I created in one- and two-point perspective:

Shapes and Forms in Perspective 01

   In two-point perspective, all the forms you create begin with cubes/boxes. In one-point perspective, you can begin with any shape you like.

Shapes and Forms in Perspective 02
Shapes and Forms in Perspective 03-Cylinders

Here’s one more video from KQED Art School that has more great examples of what form in art can look like:

The Five Basic Forms in Nature

The five basic forms are geometric and mathematical, and geometric forms are frequently described as “man-made.” Regarding objects we typically draw as artists, this is probably accurate. However, I don’t want to leave it because it limits our thinking as makers and creators. Geometric forms are found in nature in a variety of areas. So far, I have found that all but one of the five basic forms, the pyramid, frequently occur in nature.

I have only found one example of the pyramid in mineral/gem/crystal formations, and even then, it’s rare. Shapes, silhouettes, and forms are all naturally occurring things observed every day in our world. Given how much knowledge and inspiration we have always drawn from the natural world, I’m afraid I have to disagree with the idea that geometric shapes/forms are somehow inherently “man-made.”

If I might briefly digress: Technically, humans cannot create anything entirely on our own because we’re unable to create something from nothing. We must always rely upon our Earth’s resources as a springboard for anything we make, and those resources have been here far longer than we have. Just sayin’.

Let’s take a look at some examples of the five basic forms as they occur in nature.

Basic Forms in Nature-Grapes
Grapes are naturally occurring spheres.
Basic Forms in Nature-Grapes
Many plants have cone shapes as part of their “fruit” structures.
Basic Forms in Nature-Cubes
Minerals, rocks, and crystals will have cubes, prisms and pyramids as part of their natural structures.
Basic Forms in Nature-Prism & Pyramid
A natural geode can have several prism and pyramid-ish forms.
Basic Forms in Nature-Cylinder
Tree trunks and branches are common examples of cylinders in nature.

Organic Forms and Geometric Forms

Forms in nature are organic and tend to be curvy, free-flowing, and have much more variation in their forms, patterns, and textures. They are also less easily measurable than geometric forms. My own preference is for organic forms. I find organic forms to be the most unique, dynamic, and extremely fun and challenging to draw. Geometric forms can be just as fun and interesting, though I think their mathematically defined natures lend them more to stabilizing and structural uses than dynamism.

Form Breakdowns

First, we need something to draw! I have tried to go about this in an orderly way–going from quite simple to complex forms from one example to the next. I have tried to use easy to find everyday objects for each. For this type of demonstration, I’ve included the unedited reference, then the silhouette, a breakdown of the basic flat shapes, and finally, a form drawing with contour lines.

If anything seems unclear or confusing, please let me know by messaging me through my Contact page or in the comments section.

Form Breakdown-Leaf
A simple leave with its silhouette, basic shapes and contour versions. Most of the leaf’s volume is in its stem.
Form Breakdown-Teacup and Saucer
A teacup is a slightly more complex form than a leaf. By breaking out the silhouette, basic shapes, and form shapes, we begin to understand the volume of each part of the cup and saucer.
Form Breakdown-Boots
Breaking out the visual elements works from any angle. Here we can see one of these boots from a three-quarter view and one from the rear. Understanding the placement and function of each part of a form helps us to more easily draw the object from any angle.
Form Breakdown-Train
Breaking down forms into simple shapes for the start of your drawing helps you get a better handle on what you are trying to do—especially when the forms are especially complex. Trains have a lot of parts, and each is a form. Some parts have parts, and those are all forms to break down and understand. For the sake of time, I haven’t broken down every single form visible in the reference, but there should be enough here to be clear.

Breaking down forms into simple shapes for the start of your drawing helps you better handle what you are trying to do—especially when the forms are especially complex. Trains have a lot of parts, and each is a form. Some parts have parts, and those are all forms to break down and understand. I haven’t broken down every single form visible in the reference for the sake of time, but there should be enough here to be clear.

Form Breakdown-Human Head
It doesn’t get much more complex than the human head. Even so, breaking out the basic shapes first helps give your drawing a strong foundation to build upon. Being a complex organic form, the human head has forms on top of forms, and plenty of cross contouring. Breaking down forms for parts of the human body is quite helpful in understanding the structures upon which our character designs and portraits must sit.

Subjects Without Form: Those Tricky Elements and their Form Changes

Things like water, air, smoke, and fire are not your standard forms. Due to their varied and shifting natures, all the elements are a little more challenging to depict. Being without solid, static forms, they change depending on circumstances and external influences and conditions.

Water, for example, conforms to whatever container it’s in—whether that’s an inorganic glass or a natural container like the Earth (like a lake or a pond). It is also somewhat self-containing in that it sticks to itself—which how we get water drops and puddles.

Smoke or gas (the types we can see) can technically “fit” into containers, but that is not how they usually occur or how we end up seeing them. Smoke and gases have volume (which varies), but their most defining features are scent (which we cannot draw) and motion. The forms smoke and gases take also depend on what their origins are. Smoke from an explosion or a fireplace has completely different forms, motion, color, opacity, and value than smoke from a cigarette or a candle.

Fire is another subject we draw that does not have a static form. The shapes and forms of fire depend very much on whatever is being burned. A wildfire has a much larger, more energetic form than that of a campfire or the fire from a lighter. All of these are types of fires, but they would each be drawn a bit differently.

Finally, we have Air. We cannot draw or paint air—it is an invisible messenger. We can only draw its effects and some of what it carries. Air affects how we draw all the other elements and objects present in a scene or design. For example, we can draw the dust, leaves, and other debris that can be carried on or blown around by the wind.

Air carries scents all the time, but we cannot really draw those so much as indicate them with other techniques—like a green, stinky-looking whiff of smoke passing under a character’s upturned and offended nose. How we draw the things carried in the air determines the quality and mood of the atmosphere we are depicting. A scene with a gentle spring breeze has quite a different impact than a howling storm.

Water Splash and Droplets
Water
Without Set Form-Smoke
Smoke
Without Set Form-Fire
Fire
Without Set Form-Air
Air/Wind
Without Set Form-Earth
Earth/Dust

Drawing more elemental things in nature requires a bit more thought and analysis, plenty of research and reference, a clear understanding of your intent, and a firm grasp of gesture and light.

Adding Depth to Create Form: A Brief Word on Light & Perspective

Since I just mentioned it, now is a good time to go over some basics of The Fundamentals of Light. To successfully draw form does not require color, but it does require a basic understanding of how light and perspective work. The study of light and perspective are both quite involved. There is a wide range of effects possible in each area, and they require at least a small mountain’s worth of practice to grasp adequately.

The basics are simple enough to explain, which I will do here with light. Having read books and taken classes on perspective, I know it is best explained visually so I will leave that for another time.

When it comes to the physical world, the only reason our eyes see anything at all is because of light. As light interacts with the different forms and elements in our world, it creates shadows, reflections and refraction, bounce lights, rim lights, and color shifts. Until we add the elements of space and light to shapes, they appear flat on our page. Even without using a horizon line and vanishing points, you can begin to add depth to any shape by extending it further into space, in any direction, and adding contour lines.

Add more depth by lighting your object, which means adding values (light and shadow). The same process can be applied when you use traditional perspective with horizon lines and vanishing points. The range of values given by light goes much further in describing the forms by giving the object a sense of weight and context within the space it occupies.

Light and shadow help objects feel “grounded” in the picture plane, so they don’t appear to be “floating in space.”

Adding Depth with Light & Shadow: A Simple Demo

Lines and shapes serve as early starting points to begin drawing and orienting the position of the forms they will become with the addition of depth. In the examples I created, I have shown the process of going from two-dimensional shape to the illusion of three-dimensional form and lighting a circle to transform it into a sphere.

Light and shadow demo

This is a completed basic light demo with a sphere. Sometimes it helps to begin at the end, so you know where you want to end up. Next, I’ll break out the steps I used to arrive here.

Basic Light and Shadow Demo 01-plain circle

Step One:

Create a solid circle shape.

I used a toned background because it helps me see the contrasts of light and shadow much more easily than a white background.

Basic Light and Shadow Demo 02-add light source and light guide

Step Two:

Decide on your light’s source, direction, and angle.

There are several properties involved with light, and that means quite a few decisions need to be made about your light source that will depend on your image goals.

To keep this simple and digestible, I’ve chosen a light source similar to the sun but much less intense and yellow.

Basic Light and Shadow Demo 03-add center light

Step Three:

Add light to the shape’s surface.

This begins to give the first indication of depth by putting one side in light and the other in the darker mid-tone of the shape’s local tone.

Basic Light and Shadow Demo 04-add form shadow-terminus-core shadow

Step Four:

Begin adding the half tone and form shadows.

Form shadows include the terminus/terminator and core shadow. The characteristics of form shadows depend on the number of light sources and their properties.

Basic Light and Shadow Demo 05-add cast shadow-occlusion shadow

Step Five:

Add the cast and occlusion shadows.

The cast shadow is the shadow created by the object blocking the light, and the occlusion shadow is the darkest area of shadow where no light can reach.

Basic Light and Shadow Demo 06-add highlight-reflected light

Step Six:

Add the highlight and reflected (bounce) light to your object.

The highlight is a small area on the object that receives the most direct light from the light source, and the reflected light is an area that is receiving a small amount of illumination from the reflection of the light source when it bounces off the ground plane and/or other objects that may be present in your scene.

Basic Light and Shadow Demo 07-Sequential

Laid out next to each other, it is easier to see the progression from a flat 2D shape to a 3D sphere with light and depth.

Adding Depth with Space: Another Simple Demo

Another way to begin adding depth to your shapes is to use space and perspective. Drawing into space can add depth to a shape without using “proper” perspective. How you choose to add a sense of depth to your drawings really depends on your goals. For representational art, accurate perspective is a must for your finished product—but not when you’re just sketching to get ideas out.

When you are sketching for fun, or just trying to flesh out your understanding of an object’s forms, adhering to rules of perspective is not necessary. I shared some form breakdowns earlier, and now I would like to share some examples of how to turn shapes into forms using space. These are simple, quick, and sketchy examples that are not highly rendered.

I focused on turning each shape into a form by extending them out in space, adding planes and contour lines, and adding some simple values.

Shape to Form Using Space-lock and key shape
I started with a random lock and key sort of shape, and then extended it down into space. Next, I added some contour lines.
Shape to Form Using Space-lock and key shape-with values
In the last step I added basic values.
Shape to Form Using Space-Oraganic Land shape-space-planes
Here I went for a random shape with a more organic feel, with a hill/mountain in mind. I drew down from its outer contour lines to begin adding depth. Then I defined the space within the shape by adding some planes. This breaks up the larger space into smaller pieces.
Shape to Form Using Space-Oraganic Land-contour lines-value block in
After defining the planes I added some contour lines and a basic block-in of values.
Shape to Form Using Space-Oraganic Land-contour lines-value range-cast shadows
Lastly, I firmed up the values by including the full range of tones and then added cast shadows.
Ceramic tile shape inspiration
This shape in a ceramic bathroom tile was my inspiration for the next shape. I see a woman’s figure in it, so I tried to recreate that for this next example.
Shape to Form Using Space-Female form-shape-space-planes
Once again I started with a flat shape, then I began adding depth by extending the shape’s contours out into space. Next, I added some simple indications of planes.
Shape to Form Using Space-Female form-shapes-forms-contour lines
The human figure is one of the most complex forms–containing many smaller forms that make up the body–so it was necessary to add additional shapes to create the smaller forms within the body. Each new form adds to the sense of depth. After cleaning up my the work of adding new shapes and forms, I added some contour lines to help indicate volume for each form area.

A quick note here: While I kept this simple, dealing with the human figure requires a little familiarity with human anatomy. My goal in including a human form for this “shapes to forms” example is to demonstrate that the level of complexity does not really matter because the process remains consistent.

Shape to Form Using Space-Female form-value block-in-value range-cast shadows
After the contour lines were added, I blocked in the values, firmed up the value range, and included the cast shadows.

Adding Depth with Perspective: Yet Another Simple Demo (last one, I promise!)

To turn shapes into forms using perspective, I started with a horizon line, one vanishing point (for 1-Point Perspective), and a few basic shapes. The next steps are essentially the same as in the earlier examples, except that when I extend the corners or contours of the shapes back in space, I am extending them toward the vanishing point.

Shape to Form Using Perspective-Basic Shapes in One Point Perspective
Once the forms are defined, I added some basic lighting.

The process does change a little for 2-Point Perspective in that you do not start with shapes but with simple lines. To achieve depth in perspective, you extend lines from each end of the lines to each of the two vanishing points.

Shape to Form Using Perspective-Forms in Two-point perspective-Line to Form-Two-Point Perspective
The process doesn’t change much. Once again I added basic lighting after defining the forms.

If you try to begin with shapes in two-point perspective, things go wonky quickly. I encourage you to give it a try to see what I mean. Sketching in perspective makes sense when you are working out a scene, but if you are having fun or getting ideas out, trying to use perspective right away ends up bogging down your efforts. The idea must come first, and then perspective can help bring it together.

Show Yourself Some Love! You Made it!

Okay, so do me a favor, would you? Kiss your hand and touch your forehead. It will feel silly but try it anyway. That is how you kiss your brain! Congratulations, you made it through all that information! It was a lot! I learned the “kiss your brain” thing from my kiddo’s teacher. Isn’t it cute?

In all seriousness, when you hang in there and gain new knowledge, it is super important to acknowledge your effort, work, and growth. It helps boost your morale and confidence. You are awesome, and I am glad you hung in there with me 😊

Treat yourself for being awesome!

My goal here has been to give a thorough and clear overview without confusing anyone or diving too deeply into other related areas. I am also trying to make my posts, and my entire website reflect my voice. I am an open and expressive person, and I want my posts to feel conversational, pleasant, and informative. I hope I’ve achieved that here.

Please let me know if you have any questions—or need help if I have confused you—in the comments section below.

Take care and Happy drawing!

How to draw a sphere: A flexible approach to a valuable form, 2021

How to draw a sphere

Welcome to how to draw a sphere!

Hello and welcome fellow artists!

Thank you for visiting this article on my site to learn how to draw a sphere!

I’ll go step-by-step through a few methods for sphere drawing, and most of them focus on drawing spheres not lighting spheres. There’s a distinct difference between drawing forms and adding light and shadow to them.

Drawing solid forms should always come first, then light source, shadows, highlights, etc can come into your picture plane. The goal is to have a solid drawing first, with form space you understand. This makes adding light and shadow so much easier.

I don’t shoot for perfect spheres in all of my examples because there are lots of sphere-like or ovoid forms whose drawing process is nearly identical to spheres. These sphere-like forms are basically variations of a sphere, and it helps to know how to construct those as well.

Let’s dig in! We’ll start by looking at what defines a sphere.

Learning about spheres: The technical stuff and gubbins

Don’t worry, I won’t get too mathematical on you, I promise 😉.

Just as every point on a circle is equidistant from its center, so it is with a sphere. The major difference is a sphere is a three-dimensional form, while a circle is a two-dimensional shape. Shapes, edges, and vertices, and depth create forms, which we also call objects.

So, a sphere is a geometric three-dimensional form whose surface is composed of points that are all equidistant from its center. In general, we use the terms sphere and ball interchangeably, and that’s fine.

Exploration and study: Natural and man-made spheres

We need reference photo materials! We all know what a ball, sphere, sphere-like, and ovoid forms look like, so the value of a reference photo here isn’t really for learning how to draw a sphere. Its value is as a source of inspiration. After learning how to draw a sphere, we’ll want to add surface texture and light–which is where the reference photos come in handy.

Shape breakouts and natural variations

Most objects we see in day-to-day life are spherical or spheroid. That means things like apples, oranges, grapes, water droplets, the human skull, etc are three-dimensional forms that are round, or more or less round. They are not perfect spheres, but they’re visually close enough to be referred to as spheres or spherical.

Here’s a reference board for spherical/spheroid and ovoid objects:

How to draw a sphere step-by-step tutorials

There are three methods I’ll cover here that are strictly drawing only–meaning no tonal value, or light and shade, is used to create the spheres. The first two methods demonstrate how to draw freehand spheres, while the third covers sphere drawing in perspective.

The fourth method I’ll cover here goes step-by-step through how to draw a sphere using light and shadow, both digitally and using graphite. I will demonstrate how to add a light source, form shadow, mid-tone (or half tone), a core shadow, a cast shadow, and a highlight to a flat circle shape to model a sphere. I’ll also demonstrate cast shadow placement using the angle of the light rays from the light source.

In this first method, we’ll draw a sphere by using ellipses to add the illusion of depth to a flat circle shape.

how to draw a sphere_depth with ellipses method 01

Step One

Draw a circle of any size you like, and try to make it as round as you can.

how to draw a sphere_depth with ellipses method 02

Step Two

Draw horizontal ellipses within your circle. The band of each ellipse should look and feel like it’s wrapping around the surface of the sphere you’re creating.

This feeling of a contour line wrapping around a form is what ultimately gives our sphere drawing a sense of three-dimensional depth on our picture plane (paper).

how to draw a sphere_depth with ellipses method 03

Step Three

Next, repeat the same process from step 2 with vertical ellipses wrapping around the sphere from top to bottom.

how to draw a sphere_depth with ellipses method 04

Quick Tip!

The way your ellipses wrap around the edges, or outline, of the circle you started with, is very important.

The illusion of depth is created by giving the viewer the feeling the contour lines are wrapping around the form. This creates a sense of depth because it shows plane changes/turns on the form.

2D forms have no depth, so they have no plane changes to indicate a presence in 3D space. Plane changes are the realm of three dimensions.

how to draw a sphere_depth with ellipses method 05

Step Four

Once you’re happy with the sense of depth created by your ellipses, begin darkening the contour lines on the front-facing side of your sphere.

Darkening the contours on the front side, while leaving those in the back lighter, will add a greater sense of depth through value. Darker tones appear to come forward, while lighter tones appear to recede into the background.

To make this process as clear as possible, I created a video to demo the sphere drawing process for this method.

Another method for how to draw a sphere more or less does away with using a circle shape as a starting guide. I don’t find this next method as intuitive or helpful as the method above, but it is another option to consider. It begins with ellipses instead of a circle.

How to draw a sphere: Form dissection

I created the next few videos to demonstrate the form dissection part of how to draw a sphere. When we need to draw something broken, split open, cut up, etc., visual dissection drawing skills come in handy. It’s also useful for investigating and drawing internal shapes and forms, like the juicy insides of a sliced orange or the bloody bits of a battle wound or a sliced-off limb.

The most important thing to remember about the dissection of any form is to do it along believable contour lines, even if you’re not going for a clean look.

Getting a crescent shape from spheres.

Sphere drawing in Perspective

If you’ve visited any of my other how-to-draw articles, first of all, Thank you!

Second, you will have noticed that part of the way I craft these lessons is to demonstrate how to draw the subject in perspective. Perspective drawing is one of the fundamental drawing skills, so I give it a shout-out in each of these articles.

Next, I’ve created a video to demonstrate how some of the process for how to draw a sphere in perspective. As you’ll see in the video, the process is simple but requires quite a bit of repetition.

Below are some images from the video to act as another reference for how to draw a sphere in perspective.

How to draw a sphere with Light and shadow

The first thing to know about how to draw a sphere with light and shadow is that there isn’t a lot of drawing involved, per se.

I consider drawing to be the use of line marks and segments, shapes, forms, etc., which is a bit different than adding value/tones through shading. I think of light and shadow more like painting and coloring, which is why I’m not terribly fond of covering them in how to draw articles. I’m always concerned that it will cause confusion, but it is all connected so we gotta get into it at least a little.

Please try to bear in mind, for how to draw a sphere and anything else you draw, that you always want a solid drawing with solid forms first. Light and shadow, tones and shade, and color and paint all come after you have solid forms.

Okay, I promise I’m done ranting about it. For now 😜.

Know your light source

When you’re comfortable with how to draw a sphere, the next step is to add a light source to create light, shade, shadows, and the other values and tones.

First things first, you must know a few things about your light source.

Without diving into the Fundamentals of Light, the four things you must know (or invent and decide on) about your light source are its angle in relation to your object, its height, its color/temperature, and its intensity.

To help you practice, I recommend keeping it simple so there are fewer variables to juggle. I suggest sticking to black and white for now and using a simple light of average intensity. That leaves the height and angle of your light source to play and experiment with.

Here are a few references to help with visualizing your light source.

Form shadow and cast shadows

When lit, all forms will have at least three shadows: a form shadow, a cast shadow, and an occlusion shadow. Of course, in reality, the tones/values are much more involved than that.

Here are a few diagrams to illustrate most, if not all, of the areas and terminology involved in how to draw a sphere with light and shadow.

Lighting your sphere drawing step-by-step (digital)

Now that we’ve very roughly covered a few lighting basics, let’s dive into some demonstration. From experience, I believe the fundamentals of light are more easily practiced with digital tools–they’re much more forgiving. So, this example has been created in Photoshop.

Basic Light and Shadow Demo 01-plain circle

Step One

Start with a medium-size flat circle. It helps to use one with some tone rather than a white circle. Here I’ve used a mid-tone gray circle.

In the case of how to draw a sphere with light and shadow, we need to start with a toned flat circle and build the depth with light and shade. Normally, I would not start lighting without a form.

Basic Light and Shadow Demo 02-add light source and light guide

Step Two

We have a shape to add depth to, now it’s time to decide on the light source.

I chose to emulate the sun here, keeping the source up high, at about a 45-degree angle to the object, far away, and intense.

Basic Light and Shadow Demo 03-add center light

Step Three

With the light source set, let’s make the first rough light pass on the object.

The focus here is on determining where your sphere’s terminus/terminator will be by judging where the plane change happens–where the sphere would begin to turn away from the light.

Basic Light and Shadow Demo 04-add form shadow-terminus-core shadow

Step Four

Now it’s time to get into the shade and shading part.

Light helps us see forms, while shade and shadow give us form definition.

In this step, select a dark grey (about 80-85%, or a 2b pencil to 4b pencil if you’re working traditionally) and begin blocking in the form shadow.

The form shadow will begin at the terminus/terminator and cover all parts of the form facing away from the light.

This is also a good time to start blending in your halftone/mid-tone. The halftone/mid-tone area is where the form has started to turn away from the light but hasn’t turned enough to be in shadow. So, this area is roughly half the value of both the center light and form shadow combined.

It helps to remember these are all first passes. It will be necessary to go back over each area to darken, lighten, blend, and adjust as needed.

Basic Light and Shadow Demo 05-add cast shadow-occlusion shadow

Step Five

With your form shadow roughed in, it’s time to add your cast shadow.

The shape and angle of your cast shadow are determined by the shape of your form and the angle of your light source.

It’s okay you’re a little off at first. I’m pretty sure my example here is slightly off, but it works.

A written explanation gets confusing, so I’ll include a diagram for placing cast shadows after this step-by-step tutorial.

Learning how to draw a sphere with light and shadow is a really good exercise for learning about the other important shadows, like the core and occlusion shadows.

You’ll see in the diagrams from steps four and five that I’ve labeled the core shadow. The terminus/terminator is where the light no longer reaches and the form shadow begins. Right next to that is the core shadow, the darkest part of the form shadow.

Occlusion shadow areas are places where the light cannot reach at all–they are occluded, obstructed. Occlusion shadows can be present on or inside of forms as well as part of cast shadows. Wherever the light does not reach, you should have occlusion level darkness of tone/value.

Basic Light and Shadow Demo 06-add highlight-reflected light

Step 6

The last step in how to draw a sphere with light and shadow is to add the reflected or “bounce” light.

Reflected light happens when light from the source bounces off other surfaces and is reflected back onto the object–in this case on its form shadow area.

How to determine cast shadow placement

Next, I’ve included a few images to demonstrate how to locate and place the cast shadow for a sphere. Here we’re looking for where the light rays meet the outer contours of the sphere and intersect the ground plane.

How to draw a sphere with light and shadow using pencils (traditional)

Not everyone is interested in working digitally, so I thought it would be helpful to demonstrate how to draw a sphere with light and shadow traditionally as well.

If you’d like to follow along with this demonstration, you’ll need a few pencils. I recommend a blend of the soft and hard leads: 4h, 2h, and h pencils; as well as an hb pencil and a 2b pencil. 4b and 6b pencils will help in the shadow areas. I like to go all the way up to 8b because I love velvety shadows, but usually, 6b is dark enough. I have articles about graphite pencils and drawing tools if you need more information in those areas.

As a rule, I don’t use a blending stump, cotton swab, or cotton ball for this kind of exercise. They smudge more than they blend, so I avoid them.

How to draw a sphere from Imagination!

Here is where those lovely references from the beginning of this article come in handy! While important, sphere drawing on its own isn’t the most exciting exercise. With some imagination and reference, you can create some fun and awesome things from spheres.

How to draw a Sphere, signing off!

Well, this one was quite a few mouthfuls, wasn’t it?

Thank you so much for reading how to draw a sphere and spending some time with me here. I appreciate you hanging in there and I hope you found this helpful and valuable to your artist journey.

I’m always trying to improve and come up with more useful articles to write, so if you have any feedback or questions for me, please reach out to me in the comments below.

Take care, stay safe, and happy drawing!


More how-to-draw articles on CecelyV.com:

How to draw a circle

How to draw a cube

How to draw a mushroom

How to draw a banana

How to draw a pumpkin